3D, Character Development, eLearning, Video
While trying to figure out a way to meet the tight deadlines for the training courses we have on, after a bit of research, I’ve started testing the lip sync features of Character Animator, one of the newish apps Adobe has made available through CC. Turns out, it...
3D, Character Development
Here’s my first attempt on an old favourite character, Groo, from the brilliant Sergio Aragonés. It’s a side project I’ve been considering for a while but too often kept hitting a wall with both rigging and rendering. Did I err? said the Wanderer....
3D, Character Development, eLearning, Video
BHP training finished and delivered. That was 5 modules, with 12 characters, modelled, rigged and animated. Some serious work, but also lots of fun. Cool thing was, the client was happy and the training ended up going global and was delivered in both English and...
3D, Character Development
This is the end result of a 3D character I did based on a speed sculpting tutorial from Shane Olson and a sketch made by Dean Yeagle. It’s also my debut in working with Dynamesh geometry, a pretty amazing tool. I’ve worked on many 3D character before but...
3D, Character Development, Illustration
A caricature I did of 2 clients I happen to be good friends with. I was experimenting with the 3D sculpting tools in Blender, and needed some victims – although when I asked them I said “models”, obviously. They’re Juliana and Charles, the...